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      • Engine complete!
        10/30/07
        The basic sock pattern passes through the engine with no validation errors! I've updated the code, the pattern, and the schemas on the sidebar, so take a look at the newest. The schema and the pattern haven't changed a whole lot, though there are some minor tweaks to the pattern. It doesn&

      • Ravelry Rocks!
        10/29/07
        I am absolutely amazed that the KnitML group on Ravelry has grown from just me to 51 members in 4 days! It's so nice to meet all of you, and I look forward to discussing and sharing code and ideas with everyone.

        Ravelry users: you've read what's below already.

        Ho

      • An Explanation of the Code
        10/26/07
        Okay, it's clear I need to explain this a bit further. Here is what you will ultimately find when you unzip the Java project.

        .classpath and .project are Eclipse artifacts. You can essentially ignore these, except that you will need to make sure that every JAR in there is on your cla

      • Java snapshot
        10/25/07
        Now that I'm up on Ravelry, there have been a few inquiries after the source code. Being that Subversion isn't ready to go yet, I am furnishing a ZIP file with Java code and library dependencies. It's about 7 megabytes.

        The project requires Java 5. Eclipse 3.3 is also recom

      • Up on Ravelry!
        10/25/07
        I made it to Ravelry! My handle is fiddlinfool. If you're on Ravelry, please join the KnitML group.

      • Sample XML and schema uploaded
        10/23/07
        Check out the KnitML for a basic sock pattern. Once the software can completely validate and render this pattern, KnitML 0.1 will be complete.

        Here is the main and header XML schemas which support the basic sock. These have settled to the point of relative stability, I think, so your feed

      • There is Progress!
        10/19/07
        Ironing out the corner cases on the engine has been a very involved process. It takes a lot of work to make the engine a real-world simulator. If you can't do it in real life, you should not be able to do it with the engine!

        I think I'm definitely close now, though I haven'

      • <repeat> vs. <repeat-instruction>
        10/05/07
        I was asking myself the other day why I included two different ways to indicate a repeat. One is <repeat> and the other is <repeat-instruction>. I realized that it was something instinctive, and today I think I figured out why I did this.

        Let me illustrate with a bit of KnitML

      • Recent Successes
        10/04/07
        Well, I am making progress. Just ask my wife who knows that I stayed up way too late last night working on a programming problem I was having.

        The knitting engine itself is pretty much fully functional and has a robust set of tests which validate its behavior. I'm now starting to bui

    • September